Hey all, been a little while, but I wanted to just update everyone on our GDC 2018 plans! This year several members of the team are going to be making appearances and we will also be showing the game off in the Epic Games booth!
Get Hands on With Astroneer
This year, Epic Games has graciously offered us a spot to show off Astroneer in the Epic Games booth! If you haven’t played the game yet or want to get in touch with us in person, stop by and hang out with us there! We will be showing off our most recent update, as well as discussing whats coming to Astroneer in the near future. If you are attending GDC, come find us at #801 in Moscone Center South! We might even bring some zebra ball pins. Read more about the other games in the space here!
System Era Team Appearances
The team will be showing off Astroneer, but we will also be appearing on panels or giving talks! Here is the full list:
One of the more challenging scenarios a producer can encounter is joining a team with no prior production support. Successfully introducing production methodologies for the first time requires both caution and confidence, especially with teams that have self-organized in the past. By starting out with small, measurable improvements a producer can build a foundation of collaboration and trust with the team that can lead to larger, more formal changes. This talk will outline several actionable strategies that can be used in this situation by producers, as well as developers of other disciplines stepping into the role for the first time.
Speaker: Veronica Peshterianu
Location: Room 2010, West Hall
Date: Tuesday, March 20
Time: 5:30pm – 6:00pm
Inspired by the perennial refrain from the West Wing’s President Bartlet, game audio asks “What’s Next?” Ten different stories from 10 different game audio professionals, from voice actors to audio directors to composers to VR hardware designers, all chiming in with 5 minutes and 20 second stories addressing the question, “What’s Next”? The microtalk panel format is a panel of 10 speakers, each speaking for exactly 5 min 20 seconds, with 20 slides auto-advancing every 18 seconds. Here are the speakers and their microtalk subjects.
Speakers: Our own Samantha Kalman + Dren McDonald, Mike Morasky, Adele Cutting, Sela Keating, Caron Weidner, Sally Kellaway, Daria Novo, Sarah Elmaleh, & Scott Selfon
Location: Room 3006, West Hall
Date: Wednesday, March 21
Time: 9:30am – 10:30am
The barriers to game development have never been lower, but standing out in this crowded space has never been more difficult. Brendan Wilson, head of System Era Softworks, the studio behind Astroneer, talks about intentionally running towards, rather than away from, difficult challenges in game design, and how modern platform tools can help to focus resources on solving the problems that really matter.
Speaker: Brendan Wilson
Location: Microsoft Azure Booth, South Hall Lower Lobby
Date: Wednesday, March 21
Time: 1:00pm – 2:00pm
Join the IGDA Latinx in Games Special Interest Group as it discusses being a Latinx in the game industry, how to traverse current social/political climates, and how to provide better representation for Latinx in both the game industry and in games themselves.
Speakers: Our own Joe Tirado + Cristina Amaya, Jorge Bedoya, Juan Vaca, Juan Andrés Castañeda
Location: Room 104, South Hall
Date: Thursday, March 22
Time: 4:00pm – 5:00pm
See you all at GDC!