Hey friends! Joe here. Just wanted to gather all the information in one place about our plans for PAX West!
We all know that E3 is gaming’s largest event of the year, where everyone in the industry comes to show off the exciting news, trailers, and gameplay for the coming months. At E3 2018, Astroneer will be one of the games at the show announcing some news of our own! This post will serve as the catch all for everything Astroneer at e3!
Come hang out with us in Texas! Astroneer will be playable at Dreamhack Austin on Jun 1-3! We will be playable in the Indie Playground, booth I-15, alongside a ton of other really awesome indie titles. You can view the full list here.
Also, if you are looking for tickets, you can grab them here! We will have a sneak peek of some new stuff from our next update at the show ;).
Hope to see you there!
That’s right! We have just posted two new openings on our website. The positions we are trying to fill are for a 3D Artist, and a QA lead! If this sounds like you head over to https://systemera.net/jobs to submit an application!
Hey all, been a little while, but I wanted to just update everyone on our GDC 2018 plans! This year several members of the team are going to be making appearances and we will also be showing the game off in the Epic Games booth!
As many of you might already know, Astroneer just concluded its first year in Early Access with a Sale on Steam and the Microsoft Store. That means there are now thousands of new Astros roaming the solar system, building bases, deforming planets, and having fun with friends. Since we have lots of new faces getting initiated to Exo Dynamics, as well as some old faces returning after a long hiatus, we wanted to spend some time answering some of the big questions new and returning players might have about Astroneer.
Thats right, we did it. After celebrating our one year anniversary on Saturday, we are finally launching into Alpha! That means a lot of things, but most importantly now with months of planning, prototyping, and systems work out of the way, the team is in full on implementation mode. Players should expect new content and systems every update going forward until we reach Beta! I want to take a second to sincerely thank everyone who has participated in the Pre-Alpha process. You all have been so insightful, diligent, and encouraging during this process, and we as a team cannot thank you enough.