Hello everyone! This patch is focused on some bugfixes for Glitchwalkers, and to start addressing the feedback that has been coming in since launch! We’ve really enjoyed seeing you all jump in for the first time and have been working hard to further improve the experience. It’s always helpful to hear about potential bugs, points of friction, and your overall impressions of the updates we make to Astroneer. So please, keep the feedback coming! Reach out to us on socials or leave a review to let us know what you think. 

UPDATES

ADJUSTMENTS

Read below about further changes and improvements we are working on for Glitchwalkers in the coming weeks!

The following bugs have been fixed as of 1.32.17.0: 

What’s Next?

We will likely do one more patch before the end of the year and are working on an update to Glitchwalkers that will likely release the first week of February! That will include:

We are excited for Custom Game support, as it will enable players to shortcut the new narrative loop and let you all spin up a fresh save with no hacked catalog or progression gates on Aeoluz.

Wanted to thank you all one last time for all of the support, feedback, criticism, all of it. It has been amazing to see player numbers rival our peak at 1.0 while we welcome so many new Astroneers. We always knew that some of the technical limitations for our first DLC would not be for everyone, and we learned so much in the process that we are excited to build on in the future. 2025 will be another big year for Astroneer, and we can’t wait to tell you all about it.

thanks!

-jt