Hello everyone! This patch is focused on some bugfixes for Glitchwalkers, and to start addressing the feedback that has been coming in since launch! We’ve really enjoyed seeing you all jump in for the first time and have been working hard to further improve the experience. It’s always helpful to hear about potential bugs, points of friction, and your overall impressions of the updates we make to Astroneer. So please, keep the feedback coming! Reach out to us on socials or leave a review to let us know what you think.
UPDATES
ADJUSTMENTS
- Level 1 Alpha Storm Protection has been strengthened to create a slightly gentler difficulty curve upon landing on Aeoluz
- Storm fog on Aeoluz has been reduced by 25% to improve visibility within storms
- Added missing data log in the Cyber Canyon crossroads
Read below about further changes and improvements we are working on for Glitchwalkers in the coming weeks!
The following bugs have been fixed as of 1.32.17.0:
- [AS-21881] Xbox players who purchased the Glitchwalkers Deluxe Bundle would be sent to the store page upon interacting with the Glitch Portal and could not access Aeoluz
- [AS-21875] Crashing after interacting with the Glitch Portal but before landing on Aeoluz would lock some players out of the DLC
- [AS-21877] Vault Scanners pointing in the incorrect direction if rotated in the backpack slot
- [AS-21878] Audio cue on an endgame lore item would not play if quick-stowed
- [AS-21883] Typo on the Glitch Shelter which read “the the” instead of “the”
- [AS-21856] Check for duplicate store items was running too frequently
What’s Next?
We will likely do one more patch before the end of the year and are working on an update to Glitchwalkers that will likely release the first week of February! That will include:
- Dedicated Server Support
- Custom Games Support
- Various other balance and gameplay changes and enabling of additional rewards for owners.
We are excited for Custom Game support, as it will enable players to shortcut the new narrative loop and let you all spin up a fresh save with no hacked catalog or progression gates on Aeoluz.
Wanted to thank you all one last time for all of the support, feedback, criticism, all of it. It has been amazing to see player numbers rival our peak at 1.0 while we welcome so many new Astroneers. We always knew that some of the technical limitations for our first DLC would not be for everyone, and we learned so much in the process that we are excited to build on in the future. 2025 will be another big year for Astroneer, and we can’t wait to tell you all about it.
thanks!
-jt
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