One of our primary goals with Astroneer is to provide an open-ended gameplay experience that incentivizes creative problem solving. The socket (snap) system is a big part of this desire, and it was specifically designed to facilitate as-of-then unplanned gameplay systems and interactions. With this update, we’re introducing our first new system that leverages that potential: say hello to Augments! (more…)
We’re nearly a week in to December and we haven’t announced the specific release date for Astroneer on Steam Early Access or Xbox Game Preview. We’d love to be able to give you a specific date just as badly as you’d like to learn of one.
Rest assured we’re working hard with Microsoft to deliver the game to the public this December. We hope to have more information to share any day now.
the System Era team