Adam here! Holy smokes, PAX East 2016 was incredible! It was a great opportunity for us to have Astroneer played by hundreds of people at the Indie MEGABOOTH while the game is still being developed.
The last two weeks have been incredible for us. We certainly did not expect the kind of positive reaction to Astroneer that we saw in hundreds of comments, tweets, and emails. The day we revealed the trailer, website, and blog was one of our best (if not the best) days as game developers. We always felt Astroneer was special, but now we really feel like we’re working on something that will be special for a lot of people.