- Riley (right) and I at PAX East 2016, watching our game being played by fans for the first time.
Jacob here! I’ll never forget an unexpected text that buzzed on my phone over three years ago. At the time, I was working in the AAA game industry, but that particular message would change my life forever in a storyline that leads me all the way to this blog post, and beyond. Paul (who with Adam invented the original concept for Astroneer) was one of my favorite people in the entire industry, and in characteristic Pauline brevity the message read simply, “Want to meet up this week and talk about a business proposal?” (more…)